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UNITE Heat is a mod for Need for Speed: Heat, created by UNITE Team.
Description (in author’s own words):
A modpack for Need For Speed Heat combining best of the mods that improve your game drastically.
After the new Frosty update dropped, extensive modifications to the visuals were done, as well as allow us to do things we were not able to do so before. The main garage has been given an update and street lights are now able to cast dynamic shadows, which is evident when you go at night.
The following changes have also been done to the 3 daytime presets:
Overcast: A lot more moody and dramatic with distant fog and dark skies to resemble an incoming storm.
Midday: Now considered as afternoon, this comes with decreased saturation and long range shadows which helps hide some of the game's unfixable draw distance issues.
Sunset: The purple-induced lighting has been toned down and given a more natural look with warm colors, alongside a new skybox that enhances the visuals by a significant amount.
As with all Unite versions, the horrendous film grain and sharpening effects have been removed.
On the sound side of things, a few unnecessary sound imports were reverted, as well as a few new ones for several cars using high-quality samples from GRID, Forza Horizon, and Need for Speed: Edge.
Sound mixing has also been tweaked to avoid artifacting on older samples taken from Black Box era Need for Speed games and uneven audio levels between using cars with vanilla and modded samples.
We highly recommend NOT messing with the tone exhaust tuning slider to ensure the best sound experience.
TUNING AND CUSTOMIZATION
Visual customization has been tweaked to include even more hidden parts on certain cars, as well as address a few issues that were present in 2.2. The stance mod is also now a separate mod thanks to the compatibility with the Frosty Mod Manager. It introduces better fitment on all cars in the game, so you can now scrape your car all you want.
Engine swaps have been extensively reworked and engines that only fit, make sense, or have otherwise been done in real life will be applied to the car (except
for pre-existing engine swaps). Most cars also now have a brand-new engine option highly requested by the community: the Toyota 2JZ-GTE.
The pursuit system has been completely reworked from the ground up and introduces better police mechanics and balancing. Police better adapt to your car level, as well as tweaks to roadblock and spike strip formation and placement. While lower heat levels may deceive you for being somewhat easier than it is in the base game, higher heat levels still crank up the heat and will give you one hell of a challenge - always be careful which car and setup you're going out in!
Check out this video for a showcase of these new cops:
James and Simon have pulled through again with an amazing handling overhaul. It provides a new challenge and experience to the game by replacing the standard grip, drift, and off-roading handling models completely, replacing them with more a more "simcade" feel akin to Forza Horizon and Need for Speed: ProStreet. You will also find new options in the Live Tuning menu to better fine tune your setup.
If you have played NFS 2015 with the handling overhaul before you will surely recognize again the way driving feels now. Throttle control, braking zones, drift angles, and general real-world racing mechanics all matter now.
As with previous versions of Unite, a Story Mode compatible version has been created so you can be able to reexperience hustling by day and risking it all at night, taking down Lt. Mercer and the High Speed Task Force's shady operations. Vehicle unlocks have also been tweaked to better make sense with the car type; you're now no longer unlocking a Mazda RX-7 at REP level 4 and a Volkswagen Beetle at REP level 22.
However, expect this version to have several cars have some additional customization options taken out, as well as incompatibility with the stance mod due to the crashes in certain cutscenes.
MISCELLANEOUS AND QOL
A few quality of life updates have been given to the game to enhance the overall experience. Almost all vehicles have been renamed to give a better description on generations, chassis codes, and variants (particularly with classic cars), and extensive research has also been done to give awareness that a few parts available for some cars are directly ripped off of real-world parts (and to give concept artist Khyzyl Saleem better representation on his work).
Menus are also given faster scrolling for better ease of use, particularly if, for any reason, you feel like buying all cars in the game
To install use Frosty Mod Manager.
- Last update: Tuesday, October 18, 2022
- Genre: Racing
- File size: 229.3 MB
|Need for Speed: Heat - UNITE Heat v.3.3.1||mod||229.3 MB||10/18/2022||36K||320|
|Need for Speed: Heat - Rep and Money Cheats v.1.1||mod||67.1 KB||8/3/2022||14.8K||245|
|Need for Speed: Heat - NFS Heat Frosty Key v.1.0||mod||16.2 KB||8/3/2022||9.9K||164|
|Need for Speed: Heat - Ultimate Patch 3.4.8||mod||15.4 MB||3/11/2023||5.4K||127|
|Need for Speed: Heat - Disable Sharpening and Film Grain v.1.1||mod||75.1 KB||10/16/2022||1.1K||32|
|Need for Speed: Heat - Earn Rep and Money Both Day and Night v.1.1||mod||25.4 KB||8/24/2022||1.1K||20|
|Need for Speed: Heat - Dualshock 4 Button Prompts for Need for Speed Heat||mod||9.7 MB||7/29/2022||1.3K||14|
|Need for Speed: Heat - Instant Takedown v.1.0||mod||17.7 KB||10/16/2022||573||13|
|Need for Speed: Heat - Infinite Health v.1.1||mod||12.3 KB||9/29/2022||991||12|
|Need for Speed: Heat - Easier chase v.1.1||mod||1.6 KB||10/15/2022||462||7|
|Need for Speed: Heat - Post FX Disabler v.0.1||mod||43.2 KB||10/18/2022||689||6|